Today’s fallacy is brought to you by Slip-N-Scrape Intersystem Waterpark Construct! Get wet with style at Slip-N-Scrape with a $5 coupon on the sides of cans of Fentaliphytrate Grib protozoan drink.
Hopefully I got it right this time, yesterday’s fallacy invited a lot of commentary and I’m still not sure what the right answer is. Luckily, art is ephemeral and we move on.
Buy a print of your favorite SFAM comic, won’t you?

February 07, 2012 05:01 AM

Hey geeks! My sister is raising money for foster children in need via "Spin for a Child." They help kids get court appointed special advocates they need. So, if you have a couple bucks to spare, please consider sending them this way.


February 07, 2012 05:00 AM

Everybody gets a little blue sometimes, even me. Luckily, Chris leads a very depressing life so he was able to tell me how to get through it. Thanks, Chris!
LISTEN: Our buddy Adam WarRock (or Eugene, whatever) put out a new EP in preparation for Mass Effect 3. Listen to it and prepare to go HAM on the Reapers.
-cof
P.S. Don’t forget to sign up for out mailing list if you haven’t already!
February 07, 2012 01:18 AM

Copyright violations KILL AUTHORS. (Brief excerpt from an 1842 editorial in the North American Review, advocating a copyright treaty between the United States and England, for the mutual benefit of authors, publishers, and readers in both nations.)
February 07, 2012 01:09 AM
New Cyanide and Happiness Comic.
February 07, 2012 12:00 AM
Two weeks from now I will be HERE:

February 06, 2012 11:48 PM

Or, “Ow, my back”. Let’s distract ourselves a bit, why don’t we.
- Christopher Baldwin is coming up on the end of Part 2 (of 3) of Spacetrawler, and is looking to hit the ground running on book production. He’s about 12 hours into a Kickstarter campaign that’s about 25% funded, which is good. Baldwin’s pretty aggressive about the campaign, with an unusually large number of donor levels/prize combo platters for such a modest goal (US$7000), and that extends to his campaign’s duration: a mere 21 days.
Be sure to watch his video all the way through, as he’s got some pretty original thank-you gifts (including a series of postcards from around the galaxy, sent to you each month, written by one of his characters¹). He also pronounces some of those verging-on-unpronouncable-by-humans alien locations² with lots of spitty noises, and that’s always fun.
- It’s been a couple of weeks, so it’s time for me to remind you again about Saveur and their ongoing project of having comics artists provide recipes in comic form. This week’s contribution comes from Gordon McAlpin of Multiplex fame, and it sounds delicious.
- Just a heads-up: Chris Yates has stepped up his game, making his latest multi-layer Bafflers all curvy and organic and water-fally. Very cool.
- Finally, time for my occasional reminder that while it’s not always to the forefront of Sinfest, Tatsuya Ishida’s Criminy and Miss Fuchsia storyline is possibly the most heartfelt thing I read in my daily feeds, and he surpassed all previous Awwwww! moments with yesterday’s update.
I can’t help but wonder if Baby Blue, the Sisterhood, or Big D is going to bollocks up the moment of simple contentment they’re enjoying right now³ (out of misplaced concern, misunderstanding or bad intent, respectively), but for the moment they’re happy in a way that anybody who’s felt that first flush of love will remember. Hopefully, their Valentine’s Day will be just as happy for them.
_______________
¹ Can’t wait to see what Krep has to say to you.
² Like the Hotel Kppfing.
³ Possibly by hounding the poor escaped soul who remembers story time; I don’t think either Crim or Fyoosh have it in them to be cruel to himm, even accidentally.
February 06, 2012 09:12 PM
Gabe:
I ended up enjoying FF XIII by the time I got to hour thirty or so. My biggest problem with that game was how slow it was to start. Also the story didn’t make any fucking sense but I don’t really care about that. By the time I got the hang of the paradigm system I was bored with the game. FF XIII-2 gets rid of all the bullshit set up and throws you right into the fun stuff.
There is a bit of a tutorial but for the most part the game assumes you know how Paradigms work. In
February 06, 2012 09:02 PM