We asked which version of the game you wanted: Xbox 360 or PC?
We asked which version of the game you wanted: Xbox 360 or PC?
Sonic Unleashed (PS2)
The minds behind the hedgehog's latest adventure bring the characters to life.
Set to deliver an authentic car racing experience.
Runes of Magic (PC)
Frogster publishes detailed game design document for the seventh area of game world.
Dragon Quest IX: Protectors of the Sky (DS)
Our latest look at next year's hit RPG.
World of Warcraft: Wrath of the Lich King (PC)
With more than 2.8 million copies sold in its first 24 hours, Blizzard Entertainment's second World of Warcraft expansion is now the fastest-selling PC game ever.
Tatsunoko vs. Capcom: Cross Generation of Heroes (Wii)
Roll, Tekkaman and more.
Sugar Rush (PC)
Closed beta beginning November 20 with FilePlanet gives users opportunity to be first to try new cooperative game mode, message and chat systems and win highly-coveted trophies.
Like most gamers, I dislike barriers to entry for games; the little things that constantly get in the way, even briefly, of a smooth and unhampered experience. In general, among the reasons I largely neglect my PS3 is that I painfully resent the idea of installing a console game, to say nothing of the interminable required updates. I have maintained a grudging acceptance of PC installation, though I can be found impatient and irritable during the process, and I am still a lukewarm user of digital distribution because of the delay in downloading 2-10 gigs of information. Lo, how my ire did rage when Steam was unable to preload any Fallout 3 data.
So, you might expect that having to stand in a virtual line as though trapped, waiting for hollow-eyed clerks at the DMV would send me into fits. In at least one case, you would be wrong.
When it comes to my gaming time, I am a dedicated control freak, and to have even the access to my content unpredictably interrupted in ill-defined terms should be an absolute deal breaker, and yet there I sit giddy and content in a World of WarCraft queue a thousand people deep.
This is only one of the exceptions I make for a genre that by every other measure is an inhospitable, temperamental and unaccommodating beast. These are games that make demands on my time, my bank account and my style that would be unforgivable from any other corner of the industry, and yet that I accept without question or contempt. Sometimes, when I think rationally about it, I simply boggle that MMOs have gotten away with it.